The 15 Most Influential Strategy Games of All Time

Introduction

The evolution of the strategy genre is not a straight line by any means. Still, a series of revolutionary pivots defined the genre in ways nobody thought possible. They went on to inspire hundreds of other titles, some spawned sub-genres, and others managed to reach millions of players. From the early days of pixelated resource management to the hyper-complex simulations of 2026, I wanted to review some of the games I consider to have had a significant impact on the strategy genre. Initially, this list was going to be a top 10, but leaving some games behind didn’t feel right, so come with me and let’s explore the 15 most influential strategy games of all time, and are still worth playing in 2026. Let me know in the comments if I have missed any game, and why you think it’s a worthwhile addition!

Also, make sure to check my other lists, I’m sure you’ll love them!

15 – FTL: Faster Than Light (2012)

FTL: Faster Than Light Screenshot

More than a decade after its release, I don’t think one can understate just how successful FTL: Faster Than Light was as a Kickstarter project, during a time when Kickstarter was something new, and there was much skepticism about how well a gaming project would turn out. Not only that, but FTL also bridged the gap between roguelike mechanics and the traditional strategy genre, proving that high-stakes permadeath and procedural generation could create a deeply compelling “ship management” loop. By making every run a unique, self-contained story of survival against impossible odds, FTL popularized the roguelite sub-genre and introduced a “real-time with pause” combat system.

14 – Command & Conquer (1995)

Command & Conquer Screenshot

While StarCraft focused on competitive balance, Command & Conquer focused on style and over-the-top action. It brought the RTS (real-time strategy) genre to the masses with its (albeit silly) modern military setting, high-octane rock soundtrack, and live-action “FMV” (Full Motion Video) cutscenes. It made the strategy feel “cool” and easy to get into. It went on to span over a decade of some of the best real-time strategy games ever, like Red Alert 2 and Command & Conquer: Generals.

13 – Commandos: Behind Enemy Lines (1998)

Commandos Behind Enemy Lines Screenshot

Few strategy games from the 1990s live rent-free in players’ heads like the original Commandos: Behind Enemy Lines, the definitive pioneer of the stealth-oriented real-time tactics (RTT) genre, a game that famously shifted the strategy focus from massive armies to a tiny, elite squad. Developed by Pyro Studios, it popularized the concept of the view cone, a visual representation of an enemy’s line of sight that is still used to this day, and changed how players interacted with the environment. By giving each of the six commandos unique, non-overlapping skill sets, the game transformed every mission into a high-stakes tactical puzzle where synchronization and timing were more important than raw firepower. It was one of the first strategy games I had ever played, and I still remember each and every voice line.

12 – StarCraft (1998)

No list could ever be completed without StarCraft, and I know that if I didn’t put this one here, I would never hear the end of it. Starcraft was the undisputed titan of asymmetric competitive strategy, achieving a near-perfect balance between three radically different factions: the versatile Terrans, the swarming Zerg, and the high-tech Protoss. Starcraft and its infinite pool of complexity birthed the modern esports phenomenon, specifically in South Korea, where it became a televised national pastime.

11 – Close Combat (1996)

Close Combat Screenshot

I had to include an entry for my fellow wargamers, a genre that often goes forgotten in these lists. If a game deserves to be here, amongst the 15 most influential strategy games of all time, it has to be Close Combat, a title that pioneered the genre by attempting to be a simulation of the most important aspects of the “psychology of the battlefield.” Close Combat didn’t just model weapons, armor, and damage, but introduced a mental condition model where individual soldiers could experience panic, fatigue, or heroism based on the chaos and combat situations surrounding them. By replacing the infinite health bars of ’90s RTS (real-time strategy) games with a simulation of suppression and morale, Close Combat forced players to think like actual field commanders with men under their wings.

10 – Dwarf Fortress (2006)

Dwarf Fortress Screenshot

There are hundreds of extremely complex strategy games, all of which can be praised for pushing the boundaries of genre forward, but few games manage to match Dwarf Fortress, a free title developed by two brothers that redefined the boundaries of the strategy genre by proving that procedural generation and deep systems-based design could create a “living” world more complex than any handcrafted narrative. Oh, and it was also the game that made difficulty and losing fun, even before Dark Souls was a thing! The game has an excellent Steam version that’s so very much worth buying and playing in 2026 and is still in active development.

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36 responses to “The 15 Most Influential Strategy Games of All Time”

  1. Age of Empires 2 came out in 1999; the first game came out in 1997

    1. Thanks so much for noticing it. You are right!

  2. And where is Herzog Zwei? My first ever RTS experience, I loved it even if I got slaugtered by my mates everytime… the arcade shooter aspect was my weakness. I also enjoyed Syndicate… a lot!

    1. Maybe next time!

  3. If you’re going to write about game history, at least do some actual research first…
    4x was not defined by Civ1, it was defined by Reach for the Stars.

    1. I knew someone was bound to mention Reach for the Stars, and the reason I didn’t place it on the number one spot (it was a possibility) was because in 2026, I would argue that Civilization had a much larger impact. But I see where you’re coming from and somewhat agree.

  4. StarCraft on 12th place of most influential strategy games? Are you out of your mind? No other strategy game comes even close to the influence of StarCraft. It revolutionised gaming, not only strategy games, arguably started esport, expanded Internet itself. 12th place? I’m banning this website from my feed. You are a terrible reporter, you should be ashamed of yourself.

    1. You’re kind of right in the sense that StarCraft did a lot to popularize the RTS genre, but the reason it’s so far up the list is because Blizzard refuses to do anything with the franchise. In 2026, few people care about StarCraft. Not because the game isn’t great (it really is), but because we haven’t had anything new in well over a decade.

    2. Not only is your criticism of Sir Nuno unnecessarily harsh, but your opinion of Starcraft might be just a wee bit overinflated as well.

      Yes, its influence & impact on gaming (especially strategy gaming) was big, and I concur it definitely deserves a place on this list; few would dispute that fact. That being said, however, Starcraft’s lasting & overall importance isn’t as great, relative to most of the other titles on this list — at least & especially when it comes to the strategy gaming sphere.

      1. I think my explanation of why I think StarCraft isn’t as influential in 2026 is pretty decent. Glad to see you agree with me. It was very impactful, but Blizzard refuses to pick it up again.

  5. Roddrick A Prawl Avatar
    Roddrick A Prawl

    I think Total Annihilation deserves a place on this list as far as Starcraft, I disagree with the person complaining it wasn’t higher on the list. That person has an over exaggerated idea of Starcraft. Expanding the internet itself? Complete nonsense.

    Goodnlist

    1. Thank you so much for your nice comment! People are always bound to disagree 🙂

  6. Rebel star and lords of midnight from waayyy!! Back deserve a mention.

    1. I’ll mention them in a future list 🙂

  7. I would think that Ground Vontrol would make this list.

    1. Another great contribution, thank you so much!

  8. I’m a little disappointed that Master of Orion didn’t make the list, but of course it wasn’t the first first 4X space game. There were countless ones in the pre-VGA DOS and Amiga days.

    But, it was the first real mainstream space 4X game.

    And while I’m not surprised that Master of Magic failed to get listed, it was the game that helped set the stage for the HoMaM and Age of Wonders games.

  9. The fact that this list doesn’t even include warcraft 3, the very game that birthed literal new genres of video games, probably one of the most influental video games of all time. It literally birthed tower defense games, mobas, autochess. And it’s not even anywhere on this list? You can make a list of the most influental strategy games of all time and put only wc3 on that list and nothing else and it would be 10x more valid than this abomination you wrote.

  10. Surely Dune 2 came out before command and Conquer, that’s where the RTS really started.

    1. This time it is up there!

    2. Actually, if you go back a few years there was Bullfrog’s Populous

  11. Good read mate! Hard to argue with Civ being first, although if it were my list I’d probably have put Civ 2 instead, mainly because it probably put the game (and genre) out there a bit more with its PSX version!

  12. More so a list of good RTS games than the most influential. Starcraft, but not Warcraft? Games ranked based on if games in franchise are currently new(er) in 2026? No offense, but this is an article designed to age into irrelevance. It’s like saying that the steam engine wasn’t an important technology because we replaced it with newer tech in 2026.

  13. Good list, It’s hard to make a ranking for such diverse games and influences, i’d argue the list can be put in different order for various reasons. Maybe Warcraft 3 would fit in, but that could also be a mention in the starcraft / Blizzard stack

  14. What an interesting list.
    Some items I’ve not heard of before, to my shame.

    This does make me interested to see the new RTS games and see which might be the next legacy defining games.

    With Northgard, Godsworn there’s been some fantastic recent additions.

    For a game that probably won’t ever make a list in this one.
    Battlerealms was really an innovative game.
    I loved the idea of base units then sending them to train higher and higher to unlock the different tiers.
    Never really got replicated meaningfully anywhere else, but I think it was just pretty neat

  15. deliciously97856c0079 Avatar
    deliciously97856c0079

    The Battle for middle earth series is the best RTS of all time!!!

  16. My favourite was Cossacks Art of War… loved that game

  17. Dune 2, better than Starcraft? Pish posh…

  18. Joshua Barreras Avatar
    Joshua Barreras

    What about total annihilation on PC? I remember playing that and Myth series. Im surprised neither were mentioned

  19. Joshua Barreras Avatar
    Joshua Barreras

    What about

  20. I’m surprised Settlers 2 is not on this list.

  21. OG X-Com: UFO Defense should be there…

  22. I remember the lord of the realms games on floppy, kind of a pre curser to the total war types.

  23. David Matthew Smith Avatar
    David Matthew Smith

    Perhaps it is because I am older.. However, I must say that this list without mention of the NES Genghis Khan leaves this list wanting. As it laid down the foundation for nearly every turn based strategy game and planted the seeding for real time strategy games. I played most all the games here mentioned and own most of them. Alas I hope one day my copy of Genghis Khan makes its way to an auction and sells for over 100k as well as my FF Tactics both of which are in new condition. I do respect the thought put into this list.

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