The Best Selling Strategy Game Of The Year, Every Year, For 20 Years

2009 – Halo Wars – 2 Million Copies

The year when Hearts of Iron III and Empire: Total War hit shelves was dominated by the first true real-time strategy game made for the console: Halo Wars. The late 2000s were dominated by first-person shooters: Call of Duty, Battlefield and Halo (and Killzone, for a while) duked it out annually for domination, so it would only make sense to capitalize on this fervour and expand the Halo Universe to other genres: Released during the years of the Halo craze, and at the same time of Halo 3: ODST, Halo Wars was set-up to be a successful title from day one. Now, looking back at this real-time strategy game, it’s a simplistic adaptation of Halo that suffers from being developed with a controller in mind, so no micro, no free base set-up, and very simple combat were necessary concessions to adapt the genre to a limited control scheme. With 2 million copies sold while being a console exclusive makes Halo Wars track record sort of impressive.

2010 – Starcraft 2 – 6 Million Copies

There’s very little to say about the year 2010 other than it was the stage for the release of Starcraft 2, arguably the best real-time strategy ever made, and some even say it was one of the greatest games to ever grace our screens. I would agree with one thing: it’s singleplayer campaign is absolutely stellar. The game was met with critical acclaim by the industry and commercial success by its audience, and across its lifetime it sold over 6 million copies, making it one of the most successful real-time strategy games.

2011 – Civilization V – 8 Million Copies

Enter Civilization, and enter this year’s winner. If you need any more proof of how successful the Civilization franchise is, try and remember that in 2011 a lot of the Civilization community wasn’t very happy with the state of Civilization V: its cartoony graphics and poor AI were lambasted by a lot of consumers and game reviewers, and yet, the game went on to sell over 8 million copies! That’s Starcraft 2 and Halo Wars, the winners from the last two years put together.

2012 – Crusader Kings II – 5 Million Copies

No other entry surprised me as much as this one. I knew that Crusader Kings II was a massive success, and if you read some older articles on this website, you’ll find out that I’m one of the people who love this game and its success. What I wasn’t expecting was the fact that the game sold 5 million copies! It’s 1.5 million more copies than Spore! FTL: Faster Than Light, the indie darling of the early 2010’s is in second place, with a massive 3 million copies sold. And XCOM: Enemy Unknown (the best strategy game ever made in my humble opinion) came third, having sold 2.5 million. The mobile version of XCOM is reported to have been a massive success, but I couldn’t find any numbers, it would be interesting to see those.

2013 – Company of Heroes 2 – 8 Million Copies

To say that Company of Heroes 2 was a massive hit is quite an understatement. The World War 2 RTS had a rough launch and it was marred in controversies due to its depiction of Soviet troops, to the point where it was even banned from being sold in Russia. However, the decade-long support kept the game alive for so long that it developed a healthy multiplayer community, several expansion packs and DLCs were released, and the game is still very much alive in 2024 as it was in 2013. Even more so than Company of Heroes 3, a game that sold less than 1/10 of Company of Heroes 2.

Pages: 1 2 3 4

4 responses to “The Best Selling Strategy Game Of The Year, Every Year, For 20 Years”

  1. […] Here’s another title I’ve dabbed for a couple of hours before putting it down to play something newer. Wartales is a low-fantasy, medieval RPG with a turn-based combat game very much in the vein of something like Battle Brothers. It’s also very reminiscent of Mount and Blade in the way that the game sets you loose on a massive world and it’s now up to you to decide where to go, and what to do next. Do you know that Wartales was 2023’s top-selling strategy title? […]

  2. You couldn’t be more wrong about Civ 6. The AI is absolutely horrible and is basically unable to wage any type of war effectively. Civ 5 was far superior in this area. I swear people just praise Civ 6 without mentioning the horrible AI, perhaps the worst the series has ever seen.

  3. […] task at hand. If we look at the top-selling strategy games from the last five years [according to Strategy & Wargaming], they – on average – take around 90 hours to complete. This number considers the average […]

  4. […] best medieval game ever created and one of the best-selling strategy games of the last decade, Manor Lords is an eclectic mix of medieval city-building simulation with […]

Leave a Reply

Trending

Discover more from Strategy and Wargaming

Subscribe now to keep reading and get access to the full archive.

Continue reading

Discover more from Strategy and Wargaming

Subscribe now to keep reading and get access to the full archive.

Continue reading